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Seeking to turn your artistic vision into breathtaking game environments and striking characters? Our BA (Hons) Games Art degree offers highly practical tuition designed to develop your skills in digital asset creation for games development, focusing on 3D modelling, texturing and lighting so you can learn to create artwork using techniques used in the latest AAA games.

BA (Hons) Games Art

Award

BA (Hons)

Start Date

To be confirmed

Duration

6 years

Mode

Part-time

Location

University of Bolton

UCAS Points

104

Seeking to turn your artistic vision into breathtaking game environments and striking characters? Our BA (Hons) Games Art degree offers highly practical tuition designed to develop your skills in digital asset creation for games development, focusing on 3D modelling, texturing and lighting so you can learn to create artwork using techniques used in the latest AAA games.

Block Teaching

What does this mean?

Course Overview

There are over 2250 active games companies in the UK, with over 150 in the North West of England alone (1). Our Games Art degree was designed after consultation with industry experts from a number of these companies and aims to prepare you for a career creating interactive worlds and charismatic characters for the games industry.

Taking an intensely practical approach that is designed to mimic the working environment found in the games industry, we’ll work to develop your understanding of the creative and technical possibilities of games art. Our studio-based course will guide you from the basics of 3D art, through to the creation of props, character and environment modelling and design, texturing, lighting and presentation.

We share your passion for games and offer a supportive atmosphere where you can show your work and respond to critiques, which may come from staff, your peers or guest experts from industry. These sessions help you learn to develop your ideas and improve your presentation and communication skills ready for a career in this ever-growing industry.

(1) Ukie, UK Games Map - https://ukie.org.uk/uk-games-map - accessed on 19 July 2025
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Highlights

  • Our Animation and Games courses are ranked 1st in the UK for Teaching Satisfaction and Feedback Satisfaction, according to The Guardian University Guide 2025.
  • Our Computer Science courses are 5th in the UK for Student Satisfaction, according to The Complete University Guide 2026.
  • Interdisciplinary projects with students from our other games courses give you opportunities to learn the vocabulary, production pipelines and work cultures of these disciplines along with valuable team working skills.
  • Our dedicated games labs feature high-specification hardware and industry-standard software, including Wacom Cintiq drawing screens, Pixologic Zbrush, Autodesk Maya, and Substance Painter/Designer.
  • Our Game Jams are great opportunities to build your social network and practice your team working, problem solving and project management skills.
  • In our portfolio modules, you can focus your project on the area of games art in which you wish to specialise, giving you the chance to create a portfolio piece aligned with your interest.
  • Each year, you’ll work with students from our other games courses to produce a complete game demo that will be available for industry employers to view at the end-of-year student showcase.
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Key Features

  • University of Greater Manchester games graduates have been enjoying careers in the games industry for longer than most – we were one of the first UK universities to offer games courses.
  • Our dedicated games tutors have a vast range of industry experience and an extensive network of contacts in the games industry. Members of our team have worked in AAA studios, run their own studios, worked freelance and are actively conducting research.
  • Team working and collaboration are essential for games industry success, so we encourage you to work on games projects in interdisciplinary teams with students from our other games courses.
  • Industry experts from the leading games studios in the UK, along with alumni now successful in the sector, are regularly invited to give guest lectures on aspects of games development.
  • We’ll help and support you to develop a portfolio of work that demonstrates your skills in readiness to impress potential employers.
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Entry Requirements
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Where changes are made to material information contained in this course description or a decision is taken to suspend a course between the offer of admissions and enrolment, we will inform applicants at the earliest possible opportunity and will outline the various options available to the applicant.

Career Opportunities

As a BA (Hons) Games Art graduate you’ll be able to demonstrate skills in creativity, communication, teamwork, problem-solving and project management. You’ll also be able to work independently, develop concepts and respond to briefs. The key to gaining employment in the games industry is the quality of your portfolio, and developing this, is an integral part of the course. Our expert staff will support you to develop a personal portfolio of knowledge and experiences that reflect industry needs.

What can I do with this qualification?

BA (Hons) Games Art graduates could secure employment in a variety of careers including game art design, art direction, video production, visual effects, level design and modelling, and arts management.

Alternative career options

Graduates can also use the qualification as a stepping-stone into a range of other careers. For some of these roles, both relevant experience and/or postgraduate study may be required. Some of these careers include:

  • Film
  • Advertising
  • Marketing
  • Web design
  • Broadcast media
  • Teaching
  • Digital media
Fees & Funding

Home/EU Fees

Home students starting this course in the first year will be required to pay a Home fee of £4,767 for the academic year 2025/26.

International Fees

No fee information is currently available, please contact the University of Greater Manchester’s Academic Fees team by emailing AcademicFees@greatermanchester.ac.uk for more information.

Bursaries

Click here for more information about the scholarships and bursaries available to University of Bolton students.

Important note regarding tuition fees: EU nationals who meet residency requirements (have settled or pre-settled status) may be eligible for 'Home' fee status. If you do not meet these residency requirements, overseas fees will apply. Irish citizens living in the UK or Ireland will be eligible for 'Home' fee status under the Common Travel Area arrangement. Please read the student finance for EU students web page on www.gov.uk for information.

The fees for a student's course of study will be set for the normal duration of that course subject only to inflationary increases – measured by the Consumer Price Index (CPI) recorded in March each year to take effect for subsequent start dates.

How to apply

Home Applicants

Please contact Admissions by telephone on 01204 903903 or email enquiries@greatermanchester.ac.uk

Admissions
University of Greater Manchester
Deane Road
Bolton, BL3 5AB
United Kingdom

Tel: 01204 903903
Email: enquiries@greatermanchester.ac.uk

International Applicants

International applications are not possible for this course

As an international student you are not allowed to study this course because of the restrictions on your visa.

We offer a wide range of full-time courses in lots of different subjects, many of our courses start in September and January. If you would like to see what courses are available please visit our Course Search.

Partner Organisation Applicants

Please contact Admissions by telephone on 01204 903903 or email enquiries@greatermanchester.ac.uk

Admissions
University of Greater Manchester
Deane Road
Bolton, BL3 5AB
United Kingdom

Tel: 01204 903903
Email: enquiries@greatermanchester.ac.uk

Teaching & Assessment

We use a variety of teaching and learning methods to help you achieve your potential, including lectures, demonstrations, practical lab sessions, critique sessions (peer and assessed), reflective learning through journals and logs for various activities, as well as online sessions and support. Creating your portfolio is a vital part of the course, allowing you to demonstrate your creativity and skills in the construction of concept art and 2D and 3D assets such as characters, environments and vehicles.

The course is very practical in nature, offering opportunities for you to develop high-level of visual creativity and softer skills such as team working, problem solving, organisation and communication that are highly valued in the games and interactive entertainment industry. Guided independent study and self-directed learning are also essential to your success; for instance, library research and background reading, preparing for practical activities and working on projects.

In terms of formal assessment, you can expect video reports, assignments, projects, case study analyses, demonstrations, presentations, and others. These contribute to your final module mark and allow you to demonstrate that you have met the learning outcomes. We also use other forms of assessment to help you learn, especially critique sessions. These provide you with feedback and inform your development, though these do not count towards your final module mark.

Modules

The modules listed below may be a mixture of compulsory and optional. You may not have the opportunity to study all the modules shown as part of the course.

  • Games Art Pipeline 01
  • Games Art Pipeline 02
  • Portfolio Presentation Skills
  • Digital Character Creation 01
  • Digital World Creation 01
  • Games Development 01
  • Texturing for Games
  • Digital World Creation 02
  • Digital Character Creation 02
  • Digital World Creation 03
  • Digital Character Creation 03
  • Games Development 02
  • Portfolio and Employability 01
  • Portfolio and Employability 02
  • Practical Development Research
  • Major Project
  • Games Development 03

Assessment methods

Level Assessment method
Level 1 Coursework 100%
Level 2 Coursework 100%
Level 3 Coursework 100%

Learning Activities

Level Activity
Level 1 Guided independent study 67%
Scheduled learning and teaching activities 33%
Level 2 Guided independent study 67%
Scheduled learning and teaching activities 33%
Level 3 Guided independent study 67%
Scheduled learning and teaching activities 33%

The university will use all reasonable endeavours to deliver your course as described in its published material and the programme specification for the academic year in which you begin your course. The university considers changes to courses very carefully and the university will minimise any changes. Please be aware that our courses are subject to review on an ongoing basis and changes may be necessary due to legitimate staffing, financial, regulatory and academic reasons. The content of course modules and mode of associated assessments may be updated on an annual basis. This is to ensure that all modules are up-to-date and responsive to employment and sector needs. The published course material and the programme specification contain indicative ‘optional modules’ that may be subject to change due to circumstances outside of our control. For this reason, we cannot guarantee to run any specific optional module.

Postgraduate Options

Programme Contacts